My Teaching Resources
Designer FeedbackFinal Video Games
It was so exciting to see my designers reconnect and the pride they have in what they are designing. Listening to the feedback and questions that are being asked and shared reinforces the need for an authentic audience who not only influences a design but also experiences that design. My Designers Reflections
Next week my designers will be creating a video game for their mentee based on feedback through their creation process about the main character, the setting, the challenge and more.
Video Game Designs: Bloxels, Pixicade, and Scratch
Modern Classroom Project Model
The Planning of the Unit
The Implementation of the UnitFirst came the introduction of the unit. I wanted the designers to understand the flow of the unit but also to have multiple pathways to pursue. Video Game PostersPacing Chart and Weekly Check InDuring the Weekly Check In Slide, designers had to document what they were doing as well as communicate with both me and their parent or guardian through an email about their pace and focus. The Mastery CheckThe mastery check for this unit was the creation of a video game in two days using one of the tools from the unit and reflecting on the process and what the designer learned. Designers were encouraged to work with a partner. Below are a few of the examples that were shared during the mastery check with me.
I have the pleasure of highlighting some amazing designs from different teams of eighth grade designers from Semester 1 Design Thinking Projects. The following design was created completely online in a collaborative breakout room over several weeks. Elicia and Ava share their process and a little glimpse of the three games that they created for Avian Adventures using Bloxels. Avian Adventures Bloxels Preview |
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