Designers this week started their video game design after having met their partner and found out what tool their partner preferred. Each designer really invested in designing something they could share with their partners on Friday of this week. So last week as we walked to meet our partners, it seemed like the slowest walk ever. Lots of anxiety and complaining. Today my designers couldn't get to their partners fast enough. The excitement of sharing the video game that they are creating for their kindergarten partner. | |
It was so exciting to see my designers reconnect and the pride they have in what they are designing. Listening to the feedback and questions that are being asked and shared reinforces the need for an authentic audience who not only influences a design but also experiences that design.
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Next week my designers will be creating a video game for their mentee based on feedback through their creation process about the main character, the setting, the challenge and more.
Day 5 we had the opportunity to continue to learn with Katie and Mark who shared other ways to use the Makey Makey and accessibility controllers.
My version of the therapy ball was nothing like their awesome idea of using a yoga ball... but I just couldn't sacrifice my own ball so I improvised. No video was shared on twitter because my idea wasn't even close to the amazing example.
Below is the completely unrelated project that he inspired while I was at the dollar store.
Day 7 I spent more time learning about switches, alarm systems, and coding with the Makey Makey. Instead of doing the assignment I spent too much time at a dollar store and stripping wires my newest pastime thanks to this PD. I enjoyed learning about how to use both Scratch and Makecode with the Makey Makey. I played with the extensions but have yet to code a game.
As I blog about each day, I simply marvel at the amount of learning and making that this course provided me. I have always admired Colleen Graves's work but being able to spend 2 hours each day was a really special treat for me.
CS Problem Solving Unit Mastery CheckStudent MaterialsWeek 1
Week 2
Week 3 and 4TuesdayWednesdayThursdayFriday
Video Game Designs: Bloxels, Pixicade, and Scratch
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