CS Problem Solving Unit Mastery Check
Student Materials
Week 1
In Week 1, designers selected their top 3 coding tools that they would be interested in creating an activity to teach younger students. Tool leaders were selected who then drafted their teams in a class time picking session. All designers were able to be in one of their top 3 choices but not select all of their team mates. This was a purposeful draft of team members so that it was about learning how to collaborate with other people with a similar interest. |
Week 2
Week 2 was where the teams brought together all of their research and ideas into their prototypes. They also had to submit pictures for their activity so that participants would know what to expect. Encore 1 VideoEncore 2 VideoEncore 3 VideoEncore 4 Video |